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Just around the corner are the first annual Pink Godzilla Retro VIdeogame Awards. In choosing the nominees for these prestigious awards, Pink Godzilla surveyed games released in the past year that really pay homage to the pre-polygon era of gaming. Not surprisingly, Nintendo swept the nominations with its basic but challenging bit Generation series. From the slick packaging to rockin' midi beats, the bit Generations games simply ooze retro coolness.
Let's take a look now at the seven nominees and get Pinky G and Jumpman's predictions on which games will take home the awards next week.
DOTSTREAM
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This retro racer can best be described as Excitebike meets Tron on a Vectrex. In Dotstream, you take control of a colored line as you race through an obstacle course of both static and moving objects. The goal is to strategically draft the other racing stripes and optimize your turbo boosts, power ups and pit stops to beat out the other six colors of the rainbow to the finish line. The game might sound simple, but it is anything but. The Talledega Nights Shake 'N Bake maneuver can be used to increase your max top speed, but the faster you go, the more difficult the obstacles become to navigate. Keep your wits about you because with a single crash you may find yourself pulling a Ricky Bobby stripping down to your scivvies and running around in circles screaming, "I'm on fire!" Shake 'N Bake, baby. Because if you aren't first, you're last!
DIALHEX
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If you like puzzle games and you appreciate a challenge, then you'll love Dialhex. In Dialhex, you control a hexagon shaped curser, which you use to rotate colored triangles in an attempt to form a hexagon of a single color. Match six triangles of the same color, and your hexagon will disappear causing all the surrounding triangles to slide down to fill in the gap. For each level, your goal is to disappear six hexagons comprised of the most recently added color. Your reward for success? A new color of triangles added to the pallette.
Occasionally, a random flashing white or flashing black triangle will appear amidst the other colored triangles. If you can work a white flashing triangle into a completed hexagon, then all triangles of the same color will disappear from the playfield. But if you are able to incorporate a flashing black triangle into your hexagon, then a blackhole will open up sucking all neighboring triangles right down through the bottom of the screen.
BOUNDISH
The aptly named Boundish can easily be described as classic pong on steroids. In Boundish, you've got your Bentley soccer-style pong (and if you know what that means, you really are PGsatori), you've got your around the turntable pong, you've got your bubble tea pong, you've got your figure-eight ice hockey pong and you've got....juggling? That's right, it's pong, pong and more pong with a little juggling thrown in for some extra flavor. Boundish can make for some frenetic action that is best enjoyed as a multiplayer game.
ORBITAL
The planet eat planet world of solar system formation can be brutal. One minute your just a lonely little satellite minding your own business while you orbit around a planet, and then BANG - out of nowhere some rogue hunk of space rock engulfs you. WTF? You can passively watch it happen through a telescope or you can make it happen in Orbital for the GBA. Orbital might very well be one of the most bizarre concepts for a puzzle game ever conceived. The premise is simple, engulf the blue and grey planets while avoiding the red ones. The execution, however, is anything but since you cannot use the D-pad to directly control your celestial body. Instead, you have to use the A button to pull your body towards or press the B button the repel yourself away from larger celestial bodies. When you grow to a large enough size, a sun and a moon will appear. If you can attract the sun into your body's orbit, then the stage will end and your score is tallied.
COLORIS
Colors seem to be a common theme amongst the bit Generation games, so it is only appropriate that the series would include a puzzle game solely based on the manipulation of colors. In Coloris, you start each stage with a predetermined color spectrum, for example, dark blue to white. You then use a colored cursor to one-by-one change the color of the tiles in an attempt to link together at least three tiles of the same color. If your cursor is blue then the tile will change one shade of blue darker, while if your cursor is white then the selected tile will change one shade of blue lighter. Match three tiles in either a horizontal or vertical formation and the pieces will disappear from the grid only to be instantaneously replaced by more colored tiles from the top of the screen. The goal is to quickly fill up your color meter at the top of the screen by clearing lines of tiles. Be careful, because if you take too long, then the color tiles will turn black, and your color meter will be disabled until you remove all the black tiles from the grid. As this game's primary objective is to match shades of colors, this is not a good game for the chromosomally challenged.
DIGIDRIVE
In Digidrive, organization is the name of the game as you take on the role of a traffic cop. Your job is to direct red, black and white vehicles as they enter a four-way intersection. The objective is to send vehicles of the same color down the same path. By successfully diverting five or more vehicles of the same color down the same path, you will begin to fill up a triangular color meter, which will shape shift to a square, then a hexagon and finally a circle as you send more and more vehicles of the same color down the path. Be careful, though, because if you send the wrong color down the wrong path, the color meter can be destroyed and all of your progress lost.
Once you have built up your color meter to a satisfactory size, press the button to launch a missile to blast your color meter into the hockey puck that is positioned at the right of the screen. A triangle color meter will simply nudge the hockey puck along whereas a full circle color meter will blast the hockey puck into the stratosphere. The ultimate goal of the game is simply to see how far you can send the hockey puck before the game ends. True enough, the game's concept doesn't make any sense whatsoever, but Digidrive is simply one of the most addictive games ever created.
SOUNDVOYAGER
Whether you're chasing the drum and bass or chasing the cock in the bonus rounds, Soundvoyager is a game that is best played with your eyes closed and the volume cranked up (either through a nice pair of headphones or through your surround sound system) as there is nothing to really see on the screen. Players use the D-pad or the shoulder buttons to move their pod to the left or the right. As you move across the screen, you will hear a midi loop coming from either the left or right speaker. The objective is to line up your pod with the sound to capture it and add it to the BGM track. To determine whether pod is properly aligned with the sound, you simply move left and right until the sound you are trying to snare is perfectly centered in your headphones or speakers. As you add more tracks to the BGM, however, new midi loops become more difficult to locate. To advance, simply collect all of the midi loops to complete the song. Soundvoyager is definitely a trip.

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Comments
You know I never figured out how to play soundvoyager
Posted by: MazinSaga | November 6, 2006 12:33 PM