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COMPLETED GAME

So let's see what we have here. First of all, I've got my Finance phase, so I pick a card...
Before you do that, don't forget to replenish the Resource Row!
What?
Before you draw your card, use the Deck to get the Resource Row back up to 5 cards.
Oh, right. Okay, so I've put those out, and now I draw my card. Hey, now that's a Title Card I can get behind! But, unfortunately, I don't have a use for it right now, so I'm going to use my purchase phase to trade it with the Accessory Object card from the Resource Row.
Sounds good.
Then, I'll use my Development Phase to play two more cards for my game that's in development, and I'll be done with my Going Gold phase as well.
That was fast! Alright, with the Resource Row back up to five cards again, I'll go ahead and draw my card for my Finance Phase.
What did you get?
Ooh, something very helpful! For my Purchase Phase, I'm just going to do a quick trade for one of the cards in my hand. Then, I'm going to play my two cards for my first game.
Sounds good.
Then, because my special ability lets me play 3 cards instead of two during my Development Phase, I'm going to start a new game using the other Title Card I have in my hand.
hmm...
You know, it looks like you have a complete game there...
That's because I do.
Well aren't you special? But, you're still in your Development Phase, right? So once we move into your Going Gold Phase, then you will have to decide whether or not to close the game.
Exactly. Now, for the purposes of our little tutorial here, I'm going to close the game, but just to review, and to give you some pointers, let's talk about this for a minute. Can you think of any reasons why I might want to keep my game open?
Well, according to the rules, once you have the bare minimum requirements for a game to go gold, you will receive the points for it, even if the whole Dev Kit game ends before you get a chance to have your game go gold. So, you could leave your game open, and continue to add unique characters, upgrades, and even hidden easter eggs to your game to increase the game's point value.
That's very true. When you consider the score for Dev Kit, you earn bonus points for things like having the game with the highest score.
But you also get to draw two cards for being the first developer to have a game go gold. And, if you are the first developer to finish a game in a particular genre, you score an additional card.
Which means that early on, you might want to focus on just getting a game completed, then once you have a couple of games under your belt, you can begin really beefing them up and making them better to score more points! So, that's what I'll do. For my Going Gold Phase, I will complete my Blue RPG game, which earns me a total of 5 cards.
Um, FIVE cards?
Yes, I get two for completing the game, one for completing the first Blue RPG genre game, and two because of my Blue Clone Special Ability Card.
Well, you do need it, you're hurting for cards! Alas, it's too bad then that we've covered just about every topic, and your tutorial has come to a close. I think it's time to reshuffle the deck, and get down the the REAL competition!
Curses! I was doing so well, too!
Yeah yeah, shuffle up and deal!

FIN


Artwork by Dave Linder. Game designed by Christopher Rao.
© 2006 Pink Godzilla LLC.